Neural Wave Sandbox
Draw on the water. A video transformer I trained predicts the ripples frame by frame and streams them back as you watch.
draw a splash →
Neural networks I trained myself, served live from my own GPU — and the projects that got me here.
Three models you can poke at while they run on my GPU, a couple of browser-native demos, and where it all started.
Draw on the water. A video transformer I trained predicts the ripples frame by frame and streams them back as you watch.
draw a splash →

Type a sentence and a transformer trained from scratch turns every token into sine waves. Their superposition is the embedding.
watch a sentence become a wave →
Look inside RWKV-7's recurrent memory: chat with it, trace every token through the network, and watch a diffusion model paint what the memory holds after each word.
enter the lab →
An n-body solar system written in C and compiled to WebAssembly, and a typing game rebuilt for the browser.
play →
A 3D engine from scratch, a typing game in Java, a contract summarizer and a radix-tree autocompleter.
look back →